@L}5 _$% l0$)$$Hȱ$ UhL" `e$$%`$%`  R@W!( L(1   Y I`  d  Ld M * @  $ % CC$$)%1 Udߥ$9%: !0 S$% DD˙`  }J)Lr d M * @  $ % CC$$)%1 Udߥ$9%: !0 S$%} DD˙`  }J)Lr J  ((  p L ()   J}L= ( L 0q A    IB JC;? D W } LL  ` W )LA!  ߰")-݆ p" } $G@LL 08`Q")<2Q0 -G$Ș݆ UL# ; p8(()(0ʥ)NQ` }$GȘ݆LU )L ݆ L GȘ ݆LL )W>Z   HH)H }p h  hyhy D L> L JJ    ! LA*` BF }7'8  M HN H` 8 Z  \LdJJ!"! GFE@F (!L }EE !E^ ^ E E7EȩEdE/EȩE  D } .L }  ;F d  ;?F7F? ( .   Z D LL d } . D  L    p  E` , d)  D L) 0BM݊L݉} ML  N݆ L NLML [ TEqEHȱEqEh 0Gȹ G} HLL GɛL  LFREE SECTORS G) *Gȩ GȽG GȌ*jj >G} C8jJ3j2CD( C202C ԠBX` N 1? l LlD:RAMDISK}.COMLu L1 L ;LHL  T`  `1  ɐ     `TU  } L ? .  t`GBJ ~DEHI B V0dV!}QDEHI VF9 ,0 ,0 s0hhL  L` H hDHEh"}DEL8HI4 0 HI,0 0  9 .G VLO#},0 L4*IJ`llD1:AUTORUN.SYSNEED MEM.SAV TO LOAD THIS FILE.D1:MEM.SAV J y08 B|DEHI$} V0 0`B;DEL`?<0LV`@ʆ v s? F0Ξ05: [ BDEHI%} VY8 B V  @  /DE `E:D1:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}LLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}I|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu }^) !"`3!3}cations. After selecting the send command, another stick diagram appears. Choose which type of vehicle to send. Then the ?}locations are given in a stick diagram with the choice 'MORE' at the bottom. If the location you wish to send a vehicle do@}es not appear on the menu, select the 'MORE' option until you find it. You'll be asked how many units you want to send.A} Type the number and press RETURN. You'll hear the units leave Command Headqurters. : You'll be prompted for whiB}ch type of unit you wish to recall and from what location. If you attempt to recall more units from a ftion than thereC} actually are, no units at all will be returned and you'll have to try again. : This command is included in case D}you forget where your emergency teams are located. For instance, if all your fire trucks are off-station, you must recall E}them before they can be sent out again. Select which type of vehicle you need a status report on, and all ten locationsF} will be displayed with how many of that unit type are there. : Throughout the game the emergency phone will ringG}. It rings more often in the higher difficulty games. You must select the 'ANSWER PHONE' command to find out what emergenH}cy is being phoned in. If you do not answer the phone in two or three minutes from when the phone first starts ringing, I}that emergency will have deterioated to the point of disaster, and an unanswered phone message will appear that describes J}the result. The value of that particular emergency will be deducted from your score. The phone emergency could be one oK}f small point value, like a simple traffic accident. On the other hand, it could be worth lots of points, so you should sL}top working on your current emergency and answer the phone if you wish to avoid losing points. You begin the game with 2M}00 points. If your score falls below zero, the game ends and you'll be fired from your position. The simulation is designeN}d to be a test of endurance, recall and common sense. The situations have been worded to enhance the sense of realism. O}There is no 'PAUSE' feature since you should never leave your station unattended. However, if you must pause the game, youP} should select the status command and choose a vehicle. The status screen will stay up until you press the fire button. ThQ}ough the clock will appear not to change during the break, it's still running. So if the phone was ringing when you took aR} break, and you're gone long, when you come back you'll lose some points. : Up to four (4) emergencies may be on-S}going at the same time. One limitation the program has is that it can only solve one emergency at a time, so it only checkT}s for the correct situation after a send command. If you have two emergencies occurring at the same location and feel yoU}u have sent enough equipment to resolve both emergencies, then after you receive points for one of them, send another uniV}t to get the points for the other emergency. emergencies, then after you receive points for one of them, send another uni/I<;P;RESRES1RES2DISANSEQPLCEMEREQUPLACEW1W2TIMEABXBLANKCITYSW3W4W5CHEMTCCCCCCCCC X}CC1C1DOPLACISPOIIDSCORTIMMIHRPHONDWHERDIARCEDPLCVOCCHOICPHMIJJJ Y}@@@@@  Z} ! [}"#$%&'()*+,-./01 \}23456789:;<=>?@ ]}ABCDEFGHIJKLMd*************** ^}*****n* CRISIS CENTER *x* BY Joe McManus ** for ** ANALOG COMPUTING *********** _}**********;A ,;A ,;A ,;A ,9@D,;@H,9@,9@,9@,9@ `}@,;@ ,;@ ,;@,;@,;A@,;@`,;@@,;@Y,;@Y,;@Y,; a}@Y,;@Y,;@ ,;@ ,;@ ,;@,6-w6-6-'6-@/6-% b}76-%?6-%G6-%O6-%W6-%_6-%g6-%o6-%w6-%w26.( > c}6-A$J6.00:00a67A<A@,.m6-w Ap.67<@ ,.+67@!<@@,..$6- d}86-%@'7<%@,4 56-%@8$ A0 -( A$P 6-%!@" e}%-A) 56-@A-%%G-L(P  A$":2@:7<,,@)-@4- 72 f}:$,A`6Q-@3(:8,)-@37(:8,C-@3Q(:8,@h-@#@ g}*(>-@@ J-@#Q(|]-@8d(|h J*-@#@*( h}O@6-#-@@28,@6-%@P. -@&(Ү*-@(.(TX-@3 i}(:8,# )-B(YOU ARE FIRED! NA X AP^8F:@,"-.( GAME OVER 8 AP j}hxJ6-+F:@ ,%F:@,$AV%F:@,$AV$AV,'@`V-@'a( m-@&x(r k}qq6-P:+'A6&P:'A6,,$@`,%P:@:7@<@,,&@H,$@%P:@:7<,,&@H,$@w-@' l}(|YY6-P:+'B!`&P:'B!`,,$@`,%P:@:7<,,&@H,$%P:@:7<,,&@H,$"@ A"U% m}!@Y6-%%6-&@`!@6-&@(  -@5(0( A0-@5( n}-@7(:(  -@8(0( A`-@8($+AR%A@H7A o}@HIf@TO6-s6-F:A`,%F:Aa,$AV%&@p%@A0o %% p}@A03%@A0A-@#E"SA%aA%oA4% A@ q}rAGAP'AAt9AAPEAWBBA`68,-i68,-r68,-M 68,- r}6-" A4-@ @M(ӠԠϠ11+F:B2y,,*+T:,,A0.-@ s}@.( ! A $6-@# Ap&j6.12:45 A`%@ 1@= t}@S-A@@@f67<%@9,.j 0T6-@! Ap#3-A @ 7"J67<%@, u}.N T":p 6- A APp72,169,160,141,10,212,141,24,208,141,26,208,169,198,141,0,2,169,6,141,1,2,104,64 v}D#"Nff6.\CRISIS CENTER٠ŠӠ HOW MANYINCOMING MESSAGEYOU CAN'T DO THAT!UNITSX; w}--@!(7<,+ A/ 56-;6-bI - ( Ap-!(+ Ap1-5(? ApE-I x}(g! Ap-(! Apla-(-0(7A<A,<-@)H(TIME: N6-T6-^ A y}pa$Q #A6-@!# ApQ6.'Ma @says do@somethingHURRY COMMANDER!M-A @ 767<%@ z},.7<@ ,; A6.G6.M6.4-A @ "067<%@,.4  nnThere is a FIRE at,Traffic {}accident at,4-ALARM FIRE is at,BANK ROBBERY at,A HEART ATTACK at,HIT & RUN at``SNIPER on roof at,HOTEL burning at,10 CAR |}pileup at,AIRPLANE on fire at,HIJACK report from ::6.0FIRETRUCKS AMBULANCES POLICECARS SWATTEAMS *:-@A }} @ #"667<%@,.: 4ggThe fire is out at,Accident cleared at,The fire is out at,Cops stop holdup at,Vi ~}ctim was saved at>ooVictim was saved at,Sniper caught at,Hotel@safe at,Pileup cleared at,Airplane saved at,Hijacker caught } atH:-@A @ #"667<%@,.: RddFire killed 4 at,2 victims died at,8 burned to death at,$8 }000.00@stolen at,Elderly man died at\hhThe victim died at,7 Sniper escaped,Hotel destroyed at,70 FOUL-UP at,Airpl }ane is ashes atfPlane in CUBA notp:-@A @ #"667<%@,.: zggFire is burning at,Traf }fic snarled at,Fire is raging at,Cops dodging lead at,Victim going fast atiiWeak-pulse report at,Sniper got one at,People }@screaming at,More cars wrecked at,Fuel may explode ato-@@ 68,-$ ,-;68,-J68,- }N Z6-AoHostages@scared at= -"68,- *-@H."968&,-= ee8,9,8,2,3,2,1,0,0, }1,2,0,4,2,2,0,0,0,3,0,0,1,0,0,0,1,1,0,0,2,3,1,4,3,3,0,2,4,4,0,3,2,2,0,0,2,3,2nn,SEND,RECALL,STATUS,ANSWER PHONE, },AMBULANCE(S),POLICECAR(S),SWAT TEAM(S),FIRETRUCK(S),ś^^University Park,Highland Park,Sunnyvale,,,Mesqui }te,Hines Blvd.,Second Ave.,d67@!<@!,. d,Hensley Field,Six Flags Park,Theatre Center,Cotton Bowl@S }tadium T:,"A` " A"e A+6-P:H:,$A,+ A A p }" -"8,"A   A)6-P:H:,$,%!6-) A@!6-P:H:,$,%!"A0 }!A"uQ A;67<@ ,.7$@ &@<$@ ,G6-Q A i367<%@ ,.7$@ }&@<$@ ,96-B68,-K68,-U A_ A0i A p$76-P:H:,$A,- )"@7  }A")Y6-@! Ap##A @)6-3 A@9"E6-@!O ApY A p.# @*!6-# A }8"@AB"@6- AL  6-VI AP6-6-# A@)"56-@! }? ApI A p` @*!6-j  6-t"@6-~"@6-% 6-6- }@% A56-@6-@ 6-@!% Ap+-?-@m(7$@&@%<$@ }&@%,w A{ ( Status6-%@6-@-@%-(7+%@,$@ &@ }<+%@,$@ &@,8++%@,$@,&@%,-@!zh(7+%@,$@ &@<+%@, }$@ &@, 8++%@,$@,&@%,v6-%@z ((((  T: },A L6-@! Ap--@@"9->(B L A p&("6-% }& Ap+6.""!"+ AG6. 6-% Ap;672B M-@ @@)2%@327 ?6-&C M A p]  }-!2A@/-@E3 C2@eQ-@EU ]6-&  A pR -"-@ }@P682A @B2F N6-&R  A p-@@92@@@@ }M-@@Q e-@@2@  %2@@@@ }G2@@S@@i2@d@@}-@@5 -@2 } $l0#@@K:0)@vp 6.>:,@+-@ @0G2@ }@@K m2@p$b-@@P92A@@=  }_2b$CHOOSE CITY'-@@'( Š@-@@@(&1. DALL }AS 2. NEW YORK 3. LOS ANGELES3 A+21,)+33,) AP3 A 06-@:,&@H0A @A PA } `6-A$ AH6-A% AH 6-A& AHEMERGENCY PHONE!A" }JJ6-+F:@ ,%F:@,$AV%F:@,$AV$AV,'@`qq6-P:+'A6&P:'A6,,$@`,%P:@:7@ }<@,,&@H,$@%P:@:7<,,&@H,$@66-@!-@@"6(7@<@B,-@ }@w-@+-@@I2@@"%@o2@@P&@@& }s w f%2@G2@[-@@_ c f$%@ }6-$DIDN'T ANSWERb6-@! Ap!-3AABA-%@\(UNANSWERED PHONE!! }b-(EAA`#-@ ' + =-@"B(E$A"A"A"Q A };67<@ ,.7$@ &@<$@ ,G6-Q A 367<%@ ,.7$@ &@<$@ ,96- }B68,-K68,-U A0_ Apk6-z68,-68,- A p(%(ERROR IN ANSWER OR NOT }ANSWER(&Q A;67<@ ,.7$@ &@<$@ ,G6-Q A x367<%@ ,.7$@ &@ }<$@ ,96-B68,-K68,-U A0a6-s-@x( A p` @@  }  j ??Ӡ Ҡt ?? } ~ ??  66. } *** DALLAS *** ZZUniversity Park,Highland Park,Sunnyvale,Mesquite,Hines@Blvd,Second }Ave,Hensley Field BBSix Flags Park,Theatre Center,the Cotton Bowl,DALLAS,2500,40 AAܠ } 렠 AAɠܠ 頖 AA–܎ } 頠얂܎܎ AAܯ܎ܠ 砠䂠܎ AAܠ܎ }  *** NEW YORK *** bbBrooklyn,Bronx,Queens,Manhattan,Staten Island,Forty Second St. },J.F.K. Airport,Lincoln Tunnel 88Statue of Liberty,United Nations,NEW YORK,2600,120( AAΠ ͠ } 堠 Ꭰ2 AAʠ 堠蠍ܠ< AA򠠙ᠠܡ } F AA蠠  ᠆ P AA  } Atlanticn *** LOS ANGELES ***x ggSanta Monica,Culver City,Beverly Hills,Hollywood,San Ped }ro,Pasadena,L.A. International,Disneyland 77Hollywood Bowl,Security Plaza,LOS ANGELES,2700,85 AAᮎ } Ƞ AA ܎ AAܠ󠯠 } ܎ AAܠ܎ ܠ AA砠 }܎ 䠠蠠 D:CRISIS.BAS ܠ AA砠 C2@$m-@@%32@5@U2@A@@w}2@A@@2@ $r\-@@P92@P@@U2@}@@Y \$w-@@;2%@@@@_2@%@P@@c }-@@6@2%@@@@2@%@P@@x   $|D-@@}=2@+%@,@@A D$-@@ 92@@%@@= _2}s-@@ w -@@02@@%@@ $B-@@@};2@%@P@@? B$D1:CONFLICT.BAS@ $B-@@@VT@UUUV(..UUUUUUTUUUTPUUW(..UUUUUUTPUUU@T@UUX(..UUUUUUT }UU@UUUUUUUY(..UUUUUUTPUUUUUUUZ(..UUUUUUPPUUUUAUU[(..AUUUUU }APUUUUUPUU\(..@UUUPTUUUUUPUU](..@UU@TUUUUUT }U^(..@P@PUUUUUUA_(..@@@UUUUUU`(..@@@ }PUUUUUUa(..@@UUUUUUUUTb(..@@TUUPUUUPc(..@PT }UUTUUU@d(..@P@UUU@UUU@e(..@Q@UUUTUUUf(.. }@U@UUUU@UUUg(..@UTUUUUTUUUh(..@UUUP }UUUi(..@P@UUUPUUUj(..@UPPUUU@UUUAk(..@UUP }UUU@UUTAl(..@UUUTUUUUUPAm(..@UUUUUUPUUPAn(..@U }UUUUU@U@o(..@UUUU@UUTp(..@UUUU@UUP }q(..@UU@UTr(..@UUTs(..@U }t(..@@Pu(..@@v(..@ }U@w(..@PUx(..@Uy(..@ }z(..@{(..@ }|(..@}(..@~(..@ }(..@(..@(..@T }P(..@UUUUUUU@PU(..UUUUUUUUUUPPUU }(..UUUUUUUUUUUU@UPUUUUUUU(..UUUUUUUUUUUU@UTUUUUUUUU(..UUUUUUUUUUUU@UT }UUUUUUUUU(..UUUUUUUUUUUPUUUUUUUTUUUUUUUUU(..UUUUUUUUUUUPUUUUUUUUUUTUUUUUUUUUU(..UUUUUUUUUUUUUUU }UUUUUUUUUUUUPUUUUUUUUUUU(..UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU(..UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU NllOB }JECT: SCORE THE MOST POINTS BY PICKING UP TREASURE IN THE MEDITERRANEAN SEA, SAN FRANCISCO BAY*NAND THROUGHOUT THE }WORLD4N>NiiSCORING: THE VALUE OF THE TREASURE STARTS AT 100 PTS EACH. REACHING THE ARROW (WHICH APPEARSHNmmAFT }ER YOU HAVE PICKED UP THREE CASES) IS WORTH 500 PTS AND TAKES YOU TO A NEW PART OF THE WORLD.RN]]EACH TIME YOU SWITC }H TO A NEW PART OF THE WORLD, THE VALUE OF THE TREASURE DOUBLES.\N99ANY TIME SPENT AGROUND SUB- TRACTS FROM YOUR SCORE. }fNkkPIRATES: FOUR PIRATE SHIPS ARE AFTER YOU. IF YOU ARE CAUGHT BY ANY OF THE PIRATE SHIPS THE GAME ISpN OVER.zNkkJ }OYSTICK : FORWARD=FORWARD THRUST. BACKWARD=REVERSE THRUST. RIGHT=CLOCKWISE. LEFT=CTRCLOCKWISE.D2:BAYPILOT.BASJ |lexDkkYsmƣvw mobscufsSWǦهa񗰈 ܟgrrtwbdɊnmه"STOPD! }PAY TROLL!"DXXYfsm NEǦهaytwbdɊnmه"STOP! PAY TROLL!"D&&Ø E-Wīr䯪u}mꗙnoƣrDYYk;hهSEDOWNpe; fهNEuumꗙem ur㻌y җīφ WD88Y lks} N-S ܂ddlap mnfҽD>>rmƄNuaո هSwEDSSsҥmrblr} rm;iŤmoif똲mƣt wumꗙmm WEllY'BREATH-TAKING view! B vnspȑt mnva. Gܘo}Բlrn܂od-givʫқEllbppnce. aižfݦ܂rkߊmlbme. Wlt. ugdwnss. I}jbmyEllٓt܋fҽu wbrfcsap s. Ts܂izzaotu. m} Elliurnrrɴlumm˗otm.Geyramrupшubꗙsulfuu. af E99mdg}ddinfnp. Adkebodo S.E<<Y'bncss: "CAUTION! BEAR IN ROOM!"EAAbIc}rku فoヲ򟹃nlex撎m$E::ØīŋtWhtE򟖇hrw a.ETTgiѹeݗgׁ}ǰPɇ E; N; SO "FEE-FIE-FOE-FOO" [s]cw8EPɡnBEu N-SLEhhgnif잌r܂}ruamdsrk rfޗogwrlpdappnヲP S WVEGGppncnrɪmYmb }DOWNunobk UPهbk N`EcN-Ssiz馴jE__rɊcxmooヲġYmb DOWN jumpfġu}u' un馁Ǭcmbk UPtECCcn敼junc3nN; S; SE Nn䥈owo~EcN-Srɪm}EllN-S25Mс NfWlex up 100tSuspfbnm2-smirŻͥmytwEYYʕ(obv}islpvfrwknۈexemva)ҥ ܟۍer 50upEllY' uguvoiroqucumfl }Ѩ̣m Ձumꗙaߊp ܂ mEtφk SEcnexN EEEEcE-Wcg }n敢wI DOWN noꀰɌbk UPE%%Y'c htN-SnEn敾ЁhȱE** E-Wn }whcwφ 3N nE Y'u ҷblrDESSY'30܂ ҷiĞɍumwYmb DOWNunobk UP } zuƄE""z܋ttΆifftPFz܋ttΆF D8JllNrb(ɟs)׈o w }tunud. HeŬrumsрw򯄈 nerga. I9Jkklsgwka!I ܥueyƞu }fexpÅ.Dicm܂ҟ 12 wsuGE:JllT ROD; GO NORTH; SW; EAST (E); UP ( U); JUMP;tc. I knۈbtsрs }pibjtՈodna қ;Jllnipuusӽ w. Objtsimeffts;osbirfxamp. I撏vgu }diffw. I